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IEEE Transactions on Visualization and Computer Graphics—May/June 2008 (Vol. 14, No. 3)

Table of Contents

Front Covers



Special Section on Virtual Reality

Guest Editor's Introduction: Special Section on Virtual Reality
Anthony Steed, William Sherman, Ming C. Lin

Advances in the Dynallax Solid-State Dynamic Parallax Barrier Autostereoscopic Visualization Display System
Tom Peterka, Robert L. Kooima, Daniel J. Sandin, Andrew Johnson, Jason Leigh, Thomas A. DeFanti

Heads Up and Camera Down: A Vision-Based Tracking Modality for Mobile Mixed Reality
Stephen DiVerdi, Tobias Höllerer

Usability Engineering for Augmented Reality: Employing User-Based Studies to Inform Design
Joseph L. Gabbard, J. Edward Swan

Real-Time Path Planning in Dynamic Virtual Environments Using Multiagent Navigation Graphs
Avneesh Sud, Erik Andersen, Sean Curtis, Ming C. Lin, Dinesh Manocha

Regular Papers

Antialiasing Procedural Shaders with Reduction Maps
R. Brooks Van Horn, III, Greg Turk

A Comparative Study of Desktop, Fishtank, and Cave Systems for the Exploration of Volume Rendered Confocal Data Sets
Prabhat, Andrew Forsberg, Michael Katzourin, Kristi Wharton, Mel Slater

Least Square Projection: A Fast High-Precision Multidimensional Projection Technique and Its Application to Document Mapping
Fernando V. Paulovich, Luis Gustavo Nonato, Rosane Minghim, Haim Levkowitz

Interactive View-Dependent Rendering over Networks
Zhi Zheng, Edmond Prakash, Tony K.Y. Chan

A Statistical Approach to Volume Data Quality Assessment
Chaoli Wang, Kwan-Liu Ma

Interactive High-Resolution Isosurface Ray Casting on Multicore Processors
Qin Wang, Joseph JaJa

Parallel Vectors Criteria for Unsteady Flow Vortices
Raphael Fuchs, Ronald Peikert, Helwig Hauser, Filip Sadlo, Philipp Muigg

Chromium Renderserver: Scalable and Open Remote Rendering Infrastructure
Brian Paul, Sean Ahern, E. Wes Bethel, Eric Brugger, Rich Cook, Jamison Daniel, Ken Lewis, Jens Owen, Dale Southard

Silhouette Smoothing for Real-Time Rendering of Mesh Surfaces
Lu Wang, Changhe Tu, Wenping Wang, Xiangxu Meng, Bin Chan, Dongming Yan

Mesh Composition on Models with Arbitrary Boundary Topology
Juncong Lin, Xiaogang Jin, Charlie C.L. Wang, Kin-Chuen Hui

Diffusion Equations over Arbitrary Triangulated Surfaces for Filtering and Texture Applications
Chunlin Wu, Jiansong Deng, Falai Chen

Investigation of Smoothness-Increasing Accuracy-Conserving Filters for Improving Streamline Integration through Discontinuous Fields
Michael Steffen, Sean Curtis, Robert M. Kirby, Jennifer K. Ryan

Shape Deformation Using a Skeleton to Drive Simplex Transformations
Han-Bing Yan, Shi-Min Hu, Ralph R. Martin, Yong-Liang Yang

Two-Character Motion Analysis and Synthesis
Taesoo Kwon, Young-Sang Cho, Sang Il Park, Sung Yong Shin

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